I’m mostly known for my research on the visual Glitch, which was quite frankly an eon ago. It seems somehow it’s an inseparable part of my creative career, so I’m not quite ready to bid it farewell!
I still have lots of unrealised projects in this area and collaborations I wish to fulfil. While I patiently reclaim time and passion to work on the glitch, I’m surreptitiously enjoying seeing others arrive at some of those ideas and test them out for me.
When you’ve been researching something for a while, you end up with nice collections of things. That’s what the book I initiated was about . 4 years in the making, I co-authored and produced it with Ant Scott and enlisted the design talents of Joe Gilmore and Chris Murphy. It features some key essays and interviews with art and design practitioners who are using the glitch creatively in their work. Its a snapshot in time really of what the glitch was in 2006. It was unleashed unto the world on 9.9.9!
Interview in Amusement Magazine (FR) – 6
Here is a more detailed glitch timeline.